We handle
- Process supervision, restarts, and resource allocation
- Snapshots, retention, restores, and update windows
- Networking, ports, hostname, and edge routing
- Crash log and configuration triage
One dedicated server for a supported title, operated the same way.
Our named tiers exist because those two titles come up most. The operating practice does not change for anything else: dedicated resources, snapshots on a schedule, updates in a window you approve, and a rollback path that has been thought about in advance.
Terraria, Factorio, Rust, Palworld, Satisfactory, ARK, Project Zomboid, and similar dedicated-server titles fit here. Tell us the title and expected player count and we will confirm the allocation before you buy rather than selling you a tier that will not hold it.
| Titles | Dedicated-server titles outside the named tiers |
|---|---|
| Memory | 6 GB allocated, adjustable at provisioning |
| Storage | 30 GB save and mod data |
| Networking | TCP and UDP ports configured for the title |
| Hostname | Subdomain on our domain, or CNAME onto yours |
| Backups | Save snapshot every 6 hours, 14-day retention |
| Updates | Applied in an agreed window with a snapshot first |
| Access | Console and file access appropriate to the title |
Written down so there is no argument about it later.
Operator-provisioned. We confirm the title, version, and sizing before building. If your title needs more than this tier allocates we will say so and quote the correct one rather than provisioning something that will struggle. Typical turnaround is one business day.
Paper-based Minecraft with heap sized on purpose and backups that restore.
$12 /mo
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A dedicated Valheim world that survives the patch cycle.
$14 /mo
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A game server, a voice server, and a community site, billed once.
$44 /mo
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